Antipoint display problem...I think
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Thread: Antipoint display problem...I think

  1. #1
    Member
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    Jan 2002
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    Antipoint display problem...I think

    edit: never mind..I found out the answer..sorry
    Realityisanillusioncreatedbyanalcoholdeficiency.
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  2. #2
    Senior Member
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    Same here - I've only issued one anitpoint (positive) about one week ago and it shows 0% for both my positive and negative antipoints.

    Greg
    \"Do you know what people are most afraid of?
    What they don\'t understand.
    When we don\'t understand, we turn to our assumptions.\"
    -- William Forrester
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  3. #3
    Old-Fogey:Addicts founder Terr's Avatar
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    Hmm. Weird. I would guess that, as a newer member, your antipoints aren't being given enough weight to go through the system quite yet. That is, in the particular cases you assigned antipoints, they might have had no recordable effect (yet). <shrug>
    [HvC]Terr: L33T Technical Proficiency
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  4. #4
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    I deleted my original post about this cause I read in one of the threads that described the Antipoints when they first started being used that one of the ways of preventing abuses was that your Antipoint assignments didn't become valid until you had been posting for at least a week. At least that was the way I understood it..
    Realityisanillusioncreatedbyanalcoholdeficiency.
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  5. #5
    Banned
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    Jul 2001
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    Greetings:

    Well, there are several factors that come into play when determining whether your AntiPoint assignment is considered valid. They include:

    How long you've been a member
    How many posts you've made
    What your AntiPoint total is
    What the AntiPoint total of the person you're assigning points to is
    How much time you've spent surfing AntiOnline

    and a few other uber-secret ones

    Once all of those factors are stuck into our AntiPoints algo., the system determines whether or not to let your AntiPoints count, and also, how many points you actually assign per "approve" or "disapprove".

    I hope this helps explain things a big more. Since this isn't a bug, i'm going to go ahead and close this thread.........
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