March 26th, 2002, 03:38 PM
all kiddies get curious i think, but to mess with google! thats going to far...
\"Computer games don\'t affect kids; I mean if Pac-Man affected us as kids, we\'d all be running around in darkened rooms munching magic pills and listening to repetitive electronic music.\" Kristian Wilson, Nintendo, Inc. 1989
March 27th, 2002, 11:56 AM
Although, actually, if any of you knew about these things, you'd know a lot of buffer overflows don't need speed and power, and a fast connection, because it's not a DoS attack. Buffers can sit and wait to be filled up with information, so some BO exploits can be done on a 9,600 modem, if you wish.
What broke in a man when he brought himself to kill another? - Alan Paton.
March 27th, 2002, 02:59 PM
Tehehehe steeld is right...
DoS or DDoS partially depends on speed not buffer overflows.
Just 2 very simple examples to ******** things;
1. to cause an overflow;
You push a large data into a stack which cannot handle that much data correctly at a time. Check for the popular ftpds' buffer overflow problems to see that (eg: adding 200 characters to a directory input...)
2. to make a Denial of Services or Distributed Denial of Services;
What the code red's aim was.
First it captured many zombie computers, then it caused them to request a simple page for many times. If 1 computer requests a page every 5 seconds and if this process is done with a million of computers, guess what?
If this kind of attack is made via only one source then that's called DoS and if there are more than 1 source that is called DDoS.