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February 5th, 2003, 06:01 AM
#1
Banned
What does it take to be a game coder ?
Hello,
The question once again :
What is the requirement to become a game programmer ?
What do i need to learn, to begin with etcetra ..
Thanks
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February 5th, 2003, 06:40 AM
#2
Senior Member
To start computer science courses.
Ben Franklin said it best. \"They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety.\"
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February 5th, 2003, 07:05 AM
#3
Banned
To start computer science courses.
What sort of a silly answer is that ? I need specific answers, please.
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February 5th, 2003, 07:13 AM
#4
It's not a silly answer. It's the correct answer. You are asking a fairly broad question and offering very little information.
Try this:
----------
google >> game programming
google >> video game programming
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February 5th, 2003, 07:14 AM
#5
Senior Member
\"I have a 386 Pentium.\"
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February 5th, 2003, 07:31 AM
#6
Banned
Mathgirl, i consider a post useful when it contributes to the thread.
Not when it tells me to do some computer courses, and you think i was dreaming of waking up to find myself become a coder ? I wanted content specific information.
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February 5th, 2003, 07:51 AM
#7
and you think i was dreaming of waking up to find myself become a coder ?
I don't know where you got that and I don't know what you are dreaming. What I think/know is that you haven't seemed to even check google for information and that you want others to do the work for you.
I wanted content specific information.
Then you should have asked a specific question.
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February 5th, 2003, 08:08 AM
#8
Learn asm U'll need it for fast pace games.
[qoute] What I think/know is that you haven't seem to even check google for information and that you want others to do the work for you.[/quote]
Research - the best teacher oneself
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February 5th, 2003, 11:13 AM
#9
Ignore assembly language, there is no significant assembly in modern games (and if you really need it you can learn it when the need arises)
Instead learn maths - you'll need at least a good working knowledge of Trig, statics, dynamics (rotational dynamics a bonus), matrices and possibly a little calculus.
Learn to be a good programmer but don't worry about what language you use - most games are written in C++ but that's not really very important - being a good programmer in any language will just help.
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