Cybr1d, I believe I know why negative points may be assigned unjustly here, which gives me a chance to bring up one point about this system I really don't agree with. If you assign "too many" positive AntiPoints (as I have), you get a warning saying that you need to assign more negative points in order to achieve balance. I'll bet you that's what's going on. Why is that? Most posts I read are positive, so it's really unfair to try to force me to pick ones to down on.

So this is a really interesting discussion going on here. So, you guys who are the Jedi of AntiOnline -- Is my Trillian idea valid? Would that remedy any possible security holes, or be pointless? I'm just really curious on that (and will be amazed if one of my ideas ACTUALLY works! Ha!).