I got bored today, so I made a program to count cards. Tell me what you think of it.
Code:
#include <iostream>
#include <stdlib.h>
short int diamonds[13];
short int hearts[13];
short int clubs[13];
short int spades[13];
short int card;
short int again = 0;
short int i = 0;
void setup();
void MainScreen();
int main()
{
//Introduction
system("cls");
cout << "\n\n\t\t\t Counting Cards";
cout << "\n\n\n\n\t\t\t By: Jared Stewart.\n\n\n\n\t\t ";
system("PAUSE");
system("cls");
cout << "A 0 means the card has already been played,\nand anything else means it hasn't.\n\n";
system("PAUSE");
MainScreen();
return 0;
}
void setup()
{
//Setting up the variables
for(i = 0; i < 13; i++)
{
diamonds[i] = i + 1;
hearts[i] = i + 14;
clubs[i] = i + 27;
spades[i] = i + 40;
}
return;
}
void MainScreen()
{
//Main Screen
setup();
i = 0;
do
{
system("cls");
cout << "For a new deck, type 53. To exit, type 54.\n\n";
cout << " 2 3 4 5 6 7 8 9 10 J Q K A\n";
/**************Diamonds***************/
cout << "\nDiamonds ";
for ( i = 0; i < 8; i++)
{
cout << diamonds[i];
cout << " "; //Three spaces
}
cout << " " << diamonds[8] << " "; //To compensate for the two digits in 10.
for ( i = 9; i < 13; i++)
{
cout << diamonds[i];
cout << " "; //Two spaces
}
cout << endl;
/**************Hearts***************/
cout << "Hearts ";
for ( i = 0; i < 8; i++)
{
cout << hearts[i];
cout << " ";
}
cout << hearts[8] << " "; //To compensate for the two digits in 10.
for ( i = 9; i < 13; i++)
{
cout << hearts[i];
cout << " ";
}
cout << endl;
/****************Clubs****************/
cout << "Clubs ";
for ( i = 0; i < 8; i++)
{
cout << clubs[i];
cout << " ";
}
cout << clubs[8] << " "; //To compensate for the two digits in 10.
for (i = 9; i < 13; i++)
{
cout << clubs[i];
cout << " ";
}
cout << endl;
/****************Spades****************/
cout << "Spades ";
for (i = 0; i < 8; i++)
{
cout << spades[i];
cout << " ";
}
cout << spades[8] << " "; //To compensate for the two digits in 10.
for (i = 9; i < 13; i++)
{
cout << spades[i];
cout << " ";
}
cout << endl << "Enter a Card: ";
cin >> card;
/***********************************/
switch(card)
{
case 1:
diamonds[0] = 0;
break;
case 2:
diamonds[1] = 0;
break;
case 3:
diamonds[2] = 0;
break;
case 4:
diamonds[3] = 0;
break;
case 5:
diamonds[4] = 0;
break;
case 6:
diamonds[5] = 0;
break;
case 7:
diamonds[6] = 0;
break;
case 8:
diamonds[7] = 0;
break;
case 9:
diamonds[8] = 0;
break;
case 10:
diamonds[9] = 0;
break;
case 11:
diamonds[10] = 0;
break;
case 12:
diamonds[11] = 0;
break;
case 13:
diamonds[12] = 0;
break;
case 14:
hearts[0] = 0;
break;
case 15:
hearts[1] = 0;
break;
case 16:
hearts[2] = 0;
break;
case 17:
hearts[3] = 0;
break;
case 18:
hearts[4] = 0;
break;
case 19:
hearts[5] = 0;
break;
case 20:
hearts[6] = 0;
break;
case 21:
hearts[7] = 0;
break;
case 22:
hearts[8] = 0;
break;
case 23:
hearts[9] = 0;
break;
case 24:
hearts[10] = 0;
break;
case 25:
hearts[11] = 0;
break;
case 26:
hearts[12] = 0;
break;
case 27:
clubs[0] = 0;
break;
case 28:
clubs[1] = 0;
break;
case 29:
clubs[2] = 0;
break;
case 30:
clubs[3] = 0;
break;
case 31:
clubs[4] = 0;
break;
case 32:
clubs[5] = 0;
break;
case 33:
clubs[6] = 0;
break;
case 34:
clubs[7] = 0;
break;
case 35:
clubs[8] = 0;
break;
case 36:
clubs[9] = 0;
break;
case 37:
clubs[10] = 0;
break;
case 38:
clubs[11] = 0;
break;
case 39:
clubs[12] = 0;
break;
case 40:
spades[0] = 0;
break;
case 41:
spades[1] = 0;
break;
case 42:
spades[2] = 0;
break;
case 43:
spades[3] = 0;
break;
case 44:
spades[4] = 0;
break;
case 45:
spades[5] = 0;
break;
case 46:
spades[6] = 0;
break;
case 47:
spades[7] = 0;
break;
case 48:
spades[8] = 0;
break;
case 49:
spades[9] = 0;
break;
case 50:
spades[10] = 0;
break;
case 51:
spades[11] = 0;
break;
case 52:
spades[12] = 0;
case 53:
MainScreen();
break;
case 54:
i = 1;
break;
}
} while (i != 1);
return;
}