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August 9th, 2007, 05:59 PM
#11
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August 9th, 2007, 07:08 PM
#12
With the latest nvidia driver you have the option of looking at the temperature of the GPU. IIRC you can leave it running to get a nice graph.
I had a 6600GT but I seemed to have fried it's memory. If that's the case you would also see artifacts and random screen corruption in 2D too (even in the BIOS screens). Blinking polygones in 3D applications and normal picture in 2D usually indicates an overheated GPU.
You could have a look around for a replacement fan. I replaced a fan once on an ATI 7600 with a passive heatpipe. Worked like a charm.
Oliver's Law:
Experience is something you don't get until just after you need it.
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August 9th, 2007, 10:42 PM
#13
Originally Posted by SirDice
With the latest nvidia driver you have the option of looking at the temperature of the GPU. IIRC you can leave it running to get a nice graph.
I had a 6600GT but I seemed to have fried it's memory. If that's the case you would also see artifacts and random screen corruption in 2D too (even in the BIOS screens). Blinking polygones in 3D applications and normal picture in 2D usually indicates an overheated GPU.
You could have a look around for a replacement fan. I replaced a fan once on an ATI 7600 with a passive heatpipe. Worked like a charm.
I added thermal paste, got rid of the dust, reseated the thing and still have the same issue. I am getting the gpu temp thing now.
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August 10th, 2007, 01:07 AM
#14
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August 11th, 2007, 01:28 AM
#15
Yes, the 7600 is an nVidia card. ATi would be the 7500 or the 9600 IIRC?
I didn't ask, but has this happened recently or have you only started using 3D intensive apps recently? Like did it work before?
You might try:
1. Set the colours to 16bit, refresh rate to 72Hz and the size to 1024 x 768.
2. Check the 3D settings and try changing them. These would be something like:
i] anti aliasing
ii] anisotropic filtering
iii] texture preference
iv] mipmap detail
v]alpha dithering method
vi] support DXT texture formats
vii] alternate pixel centre
Generally try them with "application default", and the minimum and maximum or alternative settings.
One thing that has occurred to me........... that card should be getting power directly from the PSU................ is that cable in place?
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August 13th, 2007, 08:49 PM
#16
Originally Posted by nihil
Yes, the 7600 is an nVidia card. ATi would be the 7500 or the 9600 IIRC?
Yeah, sorry, replaced fan on a ATI 9700 pro. And the fried memory was on an nvidia 6600GT. Friggin type numbers..
Oliver's Law:
Experience is something you don't get until just after you need it.
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August 13th, 2007, 11:10 PM
#17
Originally Posted by nihil
Yes, the 7600 is an nVidia card. ATi would be the 7500 or the 9600 IIRC?
I didn't ask, but has this happened recently or have you only started using 3D intensive apps recently? Like did it work before?
You might try:
1. Set the colours to 16bit, refresh rate to 72Hz and the size to 1024 x 768.
2. Check the 3D settings and try changing them. These would be something like:
i] anti aliasing
ii] anisotropic filtering
iii] texture preference
iv] mipmap detail
v]alpha dithering method
vi] support DXT texture formats
vii] alternate pixel centre
Generally try them with "application default", and the minimum and maximum or alternative settings.
One thing that has occurred to me........... that card should be getting power directly from the PSU................ is that cable in place?
Actually... no. I'll have to buy one, huh?
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August 14th, 2007, 02:56 PM
#18
Hi Donkey Punch,
It is a bit weird, but that stuff happens with relatively powerful cards
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