Quote Originally Posted by The-Spec View Post
If things are running unusually fast then its because its a 16bit program. I imagine you could set its priority to the lowest setting in the task manager. Its something your going to have to get used to when 32bit processors are completely and fully phased out.
Well, not really because it is a 16-bit program ... Like I said, it's because I did not know how to write a timed game that runs at the same 'speed' on all computers so I used an incrementing counter that sucks on processor time in order to introduce an artificial delay.

No doubt, it thus runs faster on faster computers.

One solution to play this game and other old dos games is to use DosBox (www.dosbox.net), an x86 emulator.