Hello,
The question once again :
What is the requirement to become a game programmer ?
What do i need to learn, to begin with etcetra ..
Thanks
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Hello,
The question once again :
What is the requirement to become a game programmer ?
What do i need to learn, to begin with etcetra ..
Thanks
To start computer science courses.
What sort of a silly answer is that ? I need specific answers, please.Quote:
To start computer science courses.
It's not a silly answer. It's the correct answer. You are asking a fairly broad question and offering very little information.
Try this:
----------
google >> game programming
google >> video game programming
What it takes :
http://www.gametutorials.com/Article...stryCareer.htm
http://www.evilminion.com/talemonger/hr.html
http://larc.csci.unt.edu/college.html
Books :
http://www.amazon.com/exec/obidos/tg...500656-3035265
http://www.amazon.com/exec/obidos/tg...8167?vi=glance
Projects :
http://www.elance.com/c/cats/main/ca...=N3SF&rid=O14V
Edit : I hope that was content specific.
-inv
Mathgirl, i consider a post useful when it contributes to the thread.
Not when it tells me to do some computer courses, and you think i was dreaming of waking up to find myself become a coder ? I wanted content specific information.
I don't know where you got that and I don't know what you are dreaming. What I think/know is that you haven't seemed to even check google for information and that you want others to do the work for you.Quote:
and you think i was dreaming of waking up to find myself become a coder ?
Then you should have asked a specific question.Quote:
I wanted content specific information.
Learn asm U'll need it for fast pace games.
[qoute] What I think/know is that you haven't seem to even check google for information and that you want others to do the work for you.[/quote]
Research - the best teacher oneself;)
Ignore assembly language, there is no significant assembly in modern games (and if you really need it you can learn it when the need arises)
Instead learn maths - you'll need at least a good working knowledge of Trig, statics, dynamics (rotational dynamics a bonus), matrices and possibly a little calculus.
Learn to be a good programmer but don't worry about what language you use - most games are written in C++ but that's not really very important - being a good programmer in any language will just help.