Now that is humerousQuote:
Originally posted here by Donkey Punch
Bypassing games protection is usually prhibited by your end user license agreement(s) and if you do these things, you risk going to jail.
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Now that is humerousQuote:
Originally posted here by Donkey Punch
Bypassing games protection is usually prhibited by your end user license agreement(s) and if you do these things, you risk going to jail.
lumpyporridge, how is that funny? If I am wrong, you tell me.
False information. Games do not have a great deal of anti-piracy protection on them and are extremely easy to copy.. anyone with a CD drive, 20 minutes of spare time, and a program that is able to create ISO's will tell you the same.Quote:
Originally posted here by Donkey Punch
No need to call. Look at the end user license agreement that came with the game you installed. In my experience, games have a great deal of anti-piracy protection, and are very difficult to copy. Not impossible, but more difficult. However, it goes beyond the scope of this thread.
You quoted a part from EULA that is directed toward commerical use and does not negate anything I've said so far since I'm talking about personal use...Quote:
When talking no-cd patches, you are really using a crack which is illegal and considered reverse engineering. If the game companies allowed you to do whatever you wanted with the game, then why bother with the protection scheme? Also, most user agreements do not allow for use on more than one machine unless you bought licenses to cover all the machines
I will quote from the end user license agreement found on Blizzard's web site http://www.scindex.com/articles.php?id=40 :
So that negates your use on the LAN argument. And the no-cd crack falls under this as well. If you use a no-cd crack, you are allowing more than one instance of that program to be used on more than one computer and modifying the game...