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  1. #951
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    108

    Cool

    hello everyone

  2. #952
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    232

    I want to join

    IS there anymore room in the "Homicidal Maniac" department? I feel that I would be perfect for the job because I have an undying hatred for mankind, and feel that a dictatorship is the only way to go as far as politics is concerned.

    By the way stflook, Mrs. Ward heard my preference for a dictatorship and she became quite proturbed and told me to move to the Sugar Island, Cuba, where if it breaks, it tends to stay broken. I told her no, telling her my preference for the US being a much more preferable candidate for a future dictatorship through political revolution... I would like to be in this political revolution, and eventually worm my way up to the top...
    Welcome to Hell , where we have served more than all of the fast food chains put together! And the number grows everyday! Stay tuned!

  3. #953
    Senior Member
    Join Date
    Oct 2001
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    752
    That's OK. Surely you remember the story about how she got mad at me because I think for myself. Remember the hidden message in the topic for the exam essay? Tell us we can either support or oppose the issue, but only give us enough facts to support it? Can you say 'mind control'? Of course I'm going to call her on it! I understand my paper was sarcastic and disrespectful, but it was also truthful, intelligent, well backed-up, and met all the requirements. It really made her mad that she had to give me a fair grade!

    One post closer......

  4. #954
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    Nov 2001
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    :warning: almost piontless post

    well, it's almost to 1000 so i guess i'll contribute a little bit more. any one want a really helpfull text on TCP/IP? also look into "Zen and the art of the internet"
    http://www.cs.indiana.edu/docproject...n-1.0_toc.html






    ==Phrack Inc.==
    Volume Three, Issue Thirty-Three, File 8 of 13


    A TCP/IP Tutorial : Behind The Internet

    September 12, 1991 by The Not





    Table of Contents:

    1. Introduction
    2. TCP/IP Overview
    3. Ethernet
    4. ARP
    5. Internet Protocol
    6. User Datagram Protocol
    7. Transmission Control Protocol
    8. Network Appliations
    9. Other Information
    10.References
    11.Relation to other RFCs
    12.Security Considerations
    13.Authors' Addresses




    1. Introduction


    This tutorial contains only one view of the salient points of TCP/IP,
    and therefore it is the "bare bones" of TCP/IP technology. It omits
    the history of development and funding, the business case for its
    use, and its future as compared to ISO OSI. Indeed, a great deal of
    technical information is also omitted. What remains is a minimum of
    information that must be understood by the professional working in a
    TCP/IP environment. These professionals include the systems
    administrator, the systems programmer, and the network manager.

    This tutorial uses examples from the UNIX TCP/IP environment, however
    the main points apply across all implementations of TCP/IP.

    Note that the purpose of this memo is explanation, not definition.
    If any question arises about the correct specification of a protocol,
    please refer to the actual standards defining RFC.
    The next section is an overview of TCP/IP, followed by detailed
    descriptions of individual components.



    2. TCP/IP Overview


    The generic term "TCP/IP" usually means anything and everything
    related to the specific protocols of TCP and IP. It can include
    other protocols, applications, and even the network medium. A sample
    of these protocols are: UDP, ARP, and ICMP. A sample of these
    applications are: TELNET, FTP, and rcp. A more accurate term is
    "internet technology". A network that uses internet technology is
    called an "internet".


    2.1 Basic Structure

    To understand this technology you must first understand the following
    logical structure:

    ----------------------------
    | network applications |
    | |
    |... \ | / .. \ | / ...|
    | ----- ----- |
    | |TCP| |UDP| |
    | ----- ----- |
    | \ / |
    | -------- |
    | | IP | |
    | ----- -*------ |
    | |ARP| | |
    | ----- | |
    | \ | |
    | ------ |
    | |ENET| |
    | ---@-- |
    ----------|-----------------
    |
    ----------------------o---------
    Ethernet Cable

    Figure 1. Basic TCP/IP Network Node

    This is the logical structure of the layered protocols inside a
    computer on an internet. Each computer that can communicate using
    internet technology has such a logical structure. It is this logical
    structure that determines the behavior of the computer on the
    internet. The boxes represent processing of the data as it passes
    through the computer, and the lines connecting boxes show the path of
    data. The horizontal line at the bottom represents the Ethernet
    cable; the "o" is the transceiver. The "*" is the IP address and the
    "@" is the Ethernet address. Understanding this logical structure is
    essential to understanding internet technology; it is referred to
    throughout this tutorial.


    2.2 Terminology

    The name of a unit of data that flows through an internet is
    dependent upon where it exists in the protocol stack. In summary: if
    it is on an Ethernet it is called an Ethernet frame; if it is between
    the Ethernet driver and the IP module it is called a IP packet; if it
    is between the IP module and the UDP module it is called a UDP
    datagram; if it is between the IP module and the TCP module it is
    called a TCP segment (more generally, a transport message); and if it
    is in a network application it is called a application message.

    These definitions are imperfect. Actual definitions vary from one
    publication to the next. More specific definitions can be found in
    RFC 1122, section 1.3.3.

    A driver is software that communicates directly with the network
    interface hardware. A module is software that communicates with a
    driver, with network applications, or with another module.

    The terms driver, module, Ethernet frame, IP packet, UDP datagram,
    TCP message, and application message are used where appropriate
    throughout this tutorial.


    2.3 Flow of Data

    Let's follow the data as it flows down through the protocol stack
    shown in Figure 1. For an application that uses TCP (Transmission
    Control Protocol), data passes between the application and the TCP
    module. For applications that use UDP (User Datagram Protocol), data
    passes between the application and the UDP module. FTP (File
    Transfer Protocol) is a typical application that uses TCP. Its
    protocol stack in this example is FTP/TCP/IP/ENET. SNMP (Simple
    Network Management Protocol) is an application that uses UDP. Its
    protocol stack in this example is SNMP/UDP/IP/ENET.

    The TCP module, UDP module, and the Ethernet driver are n-to-1
    multiplexers. As multiplexers they switch many inputs to one output.
    They are also 1-to-n de-multiplexers. As de-multiplexers they switch
    one input to many outputs according to the type field in the protocol
    header.

    1 2 3 ... n 1 2 3 ... n
    \ | / | \ | | / ^
    \ | | / | \ | | / |
    ------------- flow ---------------- flow
    |multiplexer| of |de-multiplexer| of
    ------------- data ---------------- data
    | | | |
    | v | |
    1 1

    Figure 2. n-to-1 multiplexer and 1-to-n de-multiplexer

    If an Ethernet frame comes up into the Ethernet driver off the
    network, the packet can be passed upwards to either the ARP (Address
    Resolution Protocol) module or to the IP (Internet Protocol) module.
    The value of the type field in the Ethernet frame determines whether
    the Ethernet frame is passed to the ARP or the IP module.

    If an IP packet comes up into IP, the unit of data is passed upwards
    to either TCP or UDP, as determined by the value of the protocol
    field in the IP header.

    If the UDP datagram comes up into UDP, the application message is
    passed upwards to the network application based on the value of the
    port field in the UDP header. If the TCP message comes up into TCP,
    the application message is passed upwards to the network application
    based on the value of the port field in the TCP header.

    The downwards multiplexing is simple to perform because from each
    starting point there is only the one downward path; each protocol
    module adds its header information so the packet can be de-
    multiplexed at the destination computer.

    Data passing out from the applications through either TCP or UDP
    converges on the IP module and is sent downwards through the lower
    network interface driver.

    Although internet technology supports many different network media,
    Ethernet is used for all examples in this tutorial because it is the
    most common physical network used under IP. The computer in Figure 1
    has a single Ethernet connection. The 6-byte Ethernet address is
    unique for each interface on an Ethernet and is located at the lower
    interface of the Ethernet driver.

    The computer also has a 4-byte IP address. This address is located
    at the lower interface to the IP module. The IP address must be
    unique for an internet.

    A running computer always knows its own IP address and Ethernet
    address.


    2.4 Two Network Interfaces

    If a computer is connected to 2 separate Ethernets it is as in Figure
    3.

    ----------------------------
    | network applications |
    | |
    |... \ | / .. \ | / ...|
    | ----- ----- |
    | |TCP| |UDP| |
    | ----- ----- |
    | \ / |
    | -------- |
    | | IP | |
    | ----- -*----*- ----- |
    | |ARP| | | |ARP| |
    | ----- | | ----- |
    | \ | | / |
    | ------ ------ |
    | |ENET| |ENET| |
    | ---@-- ---@-- |
    ----------|-------|---------
    | |
    | ---o---------------------------
    | Ethernet Cable 2
    ---------------o----------
    Ethernet Cable 1

    Figure 3. TCP/IP Network Node on 2 Ethernets

    Please note that this computer has 2 Ethernet addresses and 2 IP
    addresses.

    It is seen from this structure that for computers with more than one
    physical network interface, the IP module is both a n-to-m
    multiplexer and an m-to-n de-multiplexer.

    1 2 3 ... n 1 2 3 ... n
    \ | | / | \ | | / ^
    \ | | / | \ | | / |
    ------------- flow ---------------- flow
    |multiplexer| of |de-multiplexer| of
    ------------- data ---------------- data
    / | | \ | / | | \ |
    / | | \ v / | | \ |
    1 2 3 ... m 1 2 3 ... m

    Figure 4. n-to-m multiplexer and m-to-n de-multiplexer

    It performs this multiplexing in either direction to accommodate
    incoming and outgoing data. An IP module with more than 1 network
    interface is more complex than our original example in that it can
    forward data onto the next network. Data can arrive on any network
    interface and be sent out on any other.

    TCP UDP
    \ /
    \ /
    --------------
    | IP |
    | |
    | --- |
    | / \ |
    | / v |
    --------------
    / \
    / \
    data data
    comes in goes out
    here here

    Figure 5. Example of IP Forwarding a IP Packet

    The process of sending an IP packet out onto another network is
    called "forwarding" an IP packet. A computer that has been dedicated
    to the task of forwarding IP packets is called an "IP-router".

    As you can see from the figure, the forwarded IP packet never touches
    the TCP and UDP modules on the IP-router. Some IP-router
    implementations do not have a TCP or UDP module.


    2.5 IP Creates a Single Logical Network

    The IP module is central to the success of internet technology. Each
    module or driver adds its header to the message as the message passes
    down through the protocol stack. Each module or driver strips the
    corresponding header from the message as the message climbs the
    protocol stack up towards the application. The IP header contains
    the IP address, which builds a single logical network from multiple
    physical networks. This interconnection of physical networks is the
    source of the name: internet. A set of interconnected physical
    networks that limit the range of an IP packet is called an
    "internet".


    2.6 Physical Network Independence

    IP hides the underlying network hardware from the network
    applications. If you invent a new physical network, you can put it
    into service by implementing a new driver that connects to the
    internet underneath IP. Thus, the network applications remain intact
    and are not vulnerable to changes in hardware technology.


    2.7 Interoperability

    If two computers on an internet can communicate, they are said to
    "interoperate"; if an implementation of internet technology is good,
    it is said to have "interoperability". Users of general-purpose
    computers benefit from the installation of an internet because of the
    interoperability in computers on the market. Generally, when you buy
    a computer, it will interoperate. If the computer does not have
    interoperability, and interoperability can not be added, it occupies
    a rare and special niche in the market.


    2.8 After the Overview

    With the background set, we will answer the following questions:

    When sending out an IP packet, how is the destination Ethernet
    address determined?

    How does IP know which of multiple lower network interfaces to use
    when sending out an IP packet?

    How does a client on one computer reach the server on another?

    Why do both TCP and UDP exist, instead of just one or the other?

    What network applications are available?

    These will be explained, in turn, after an Ethernet refresher.



    3. Ethernet


    This section is a short review of Ethernet technology.

    An Ethernet frame contains the destination address, source address,
    type field, and data.

    An Ethernet address is 6 bytes. Every device has its own Ethernet
    address and listens for Ethernet frames with that destination
    address. All devices also listen for Ethernet frames with a wild-
    card destination address of "FF-FF-FF-FF-FF-FF" (in hexadecimal),
    called a "broadcast" address.

    Ethernet uses CSMA/CD (Carrier Sense and Multiple Access with
    Collision Detection). CSMA/CD means that all devices communicate on
    a single medium, that only one can transmit at a time, and that they
    can all receive simultaneously. If 2 devices try to transmit at the
    same instant, the transmit collision is detected, and both devices
    wait a random (but short) period before trying to transmit again.


    3.1 A Human Analogy

    A good analogy of Ethernet technology is a group of people talking in
    a small, completely dark room. In this analogy, the physical network
    medium is sound waves on air in the room instead of electrical
    signals on a coaxial cable.

    Each person can hear the words when another is talking (Carrier
    Sense). Everyone in the room has equal capability to talk (Multiple
    Access), but none of them give lengthy speeches because they are
    polite. If a person is impolite, he is asked to leave the room
    (i.e., thrown off the net).

    No one talks while another is speaking. But if two people start
    speaking at the same instant, each of them know this because each
    hears something they haven't said (Collision Detection). When these
    two people notice this condition, they wait for a moment, then one
    begins talking. The other hears the talking and waits for the first
    to finish before beginning his own speech.

    Each person has an unique name (unique Ethernet address) to avoid
    confusion. Every time one of them talks, he prefaces the message
    with the name of the person he is talking to and with his own name
    (Ethernet destination and source address, respectively), i.e., "Hello
    Jane, this is Jack, ..blah blah blah...". If the sender wants to
    talk to everyone he might say "everyone" (broadcast address), i.e.,
    "Hello Everyone, this is Jack, ..blah blah blah...".



    4. ARP


    When sending out an IP packet, how is the destination Ethernet
    address determined?

    ARP (Address Resolution Protocol) is used to translate IP addresses
    to Ethernet addresses. The translation is done only for outgoing IP
    packets, because this is when the IP header and the Ethernet header
    are created.


    4.1 ARP Table for Address Translation

    The translation is performed with a table look-up. The table, called
    the ARP table, is stored in memory and contains a row for each
    computer. There is a column for IP address and a column for Ethernet
    address. When translating an IP address to an Ethernet address, the
    table is searched for a matching IP address. The following is a
    simplified ARP table:

    ------------------------------------
    |IP address Ethernet address |
    ------------------------------------
    |223.1.2.1 08-00-39-00-2F-C3|
    |223.1.2.3 08-00-5A-21-A7-22|
    |223.1.2.4 08-00-10-99-AC-54|
    ------------------------------------
    TABLE 1. Example ARP Table

    The human convention when writing out the 4-byte IP address is each
    byte in decimal and separating bytes with a period. When writing out
    the 6-byte Ethernet address, the conventions are each byte in
    hexadecimal and separating bytes with either a minus sign or a colon.

    The ARP table is necessary because the IP address and Ethernet
    address are selected independently; you can not use an algorithm to
    translate IP address to Ethernet address. The IP address is selected
    by the network manager based on the location of the computer on the
    internet. When the computer is moved to a different part of an
    internet, its IP address must be changed. The Ethernet address is
    selected by the manufacturer based on the Ethernet address space
    licensed by the manufacturer. When the Ethernet hardware interface
    board changes, the Ethernet address changes.


    4.2 Typical Translation Scenario

    During normal operation a network application, such as TELNET, sends
    an application message to TCP, then TCP sends the corresponding TCP
    message to the IP module. The destination IP address is known by the
    application, the TCP module, and the IP module. At this point the IP
    packet has been constructed and is ready to be given to the Ethernet
    driver, but first the destination Ethernet address must be
    determined.

    The ARP table is used to look-up the destination Ethernet address.


    4.3 ARP Request/Response Pair

    But how does the ARP table get filled in the first place? The answer
    is that it is filled automatically by ARP on an "as-needed" basis.

    Two things happen when the ARP table can not be used to translate an
    address:

    1. An ARP request packet with a broadcast Ethernet address is sent
    out on the network to every computer.

    2. The outgoing IP packet is queued.

    Every computer's Ethernet interface receives the broadcast Ethernet
    frame. Each Ethernet driver examines the Type field in the Ethernet
    frame and passes the ARP packet to the ARP module. The ARP request
    packet says "If your IP address matches this target IP address, then
    please tell me your Ethernet address". An ARP request packet looks
    something like this:
    ---------------------------------------
    |Sender IP Address 223.1.2.1 |
    |Sender Enet Address 08-00-39-00-2F-C3|
    ---------------------------------------
    |Target IP Address 223.1.2.2 |
    |Target Enet Address |
    ---------------------------------------
    TABLE 2. Example ARP Request

    Each ARP module examines the IP address and if the Target IP address
    matches its own IP address, it sends a response directly to the
    source Ethernet address. The ARP response packet says "Yes, that
    target IP address is mine, let me give you my Ethernet address". An
    ARP response packet has the sender/target field contents swapped as
    compared to the request. It looks something like this:

    ---------------------------------------
    |Sender IP Address 223.1.2.2 |
    |Sender Enet Address 08-00-28-00-38-A9|
    ---------------------------------------
    |Target IP Address 223.1.2.1 |
    |Target Enet Address 08-00-39-00-2F-C3|
    ---------------------------------------
    TABLE 3. Example ARP Response

    The response is received by the original sender computer. The
    Ethernet driver looks at the Type field in the Ethernet frame then
    passes the ARP packet to the ARP module. The ARP module examines the
    ARP packet and adds the sender's IP and Ethernet addresses to its ARP
    table.

    The updated table now looks like this:

    ----------------------------------
    |IP address Ethernet address |
    ----------------------------------
    |223.1.2.1 08-00-39-00-2F-C3|
    |223.1.2.2 08-00-28-00-38-A9|
    |223.1.2.3 08-00-5A-21-A7-22|
    |223.1.2.4 08-00-10-99-AC-54|
    ----------------------------------
    TABLE 4. ARP Table after Response


    4.4 Scenario Continued

    The new translation has now been installed automatically in the
    table, just milli-seconds after it was needed. As you remember from
    step 2 above, the outgoing IP packet was queued. Next, the IP
    address to Ethernet address translation is performed by look-up in
    the ARP table then the Ethernet frame is transmitted on the Ethernet.
    Therefore, with the new steps 3, 4, and 5, the scenario for the
    sender computer is:

    1. An ARP request packet with a broadcast Ethernet address is sent
    out on the network to every computer.

    2. The outgoing IP packet is queued.

    3. The ARP response arrives with the IP-to-Ethernet address
    translation for the ARP table.

    4. For the queued IP packet, the ARP table is used to translate the
    IP address to the Ethernet address.

    5. The Ethernet frame is transmitted on the Ethernet.

    In summary, when the translation is missing from the ARP table, one
    IP packet is queued. The translation data is quickly filled in with
    ARP request/response and the queued IP packet is transmitted.

    Each computer has a separate ARP table for each of its Ethernet
    interfaces. If the target computer does not exist, there will be no
    ARP response and no entry in the ARP table. IP will discard outgoing
    IP packets sent to that address. The upper layer protocols can't
    tell the difference between a broken Ethernet and the absence of a
    computer with the target IP address.

    Some implementations of IP and ARP don't queue the IP packet while
    waiting for the ARP response. Instead the IP packet is discarded and
    the recovery from the IP packet loss is left to the TCP module or the
    UDP network application. This recovery is performed by time-out and
    retransmission. The retransmitted message is successfully sent out
    onto the network because the first copy of the message has already
    caused the ARP table to be filled.



    5. Internet Protocol


    The IP module is central to internet technology and the essence of IP
    is its route table. IP uses this in-memory table to make all
    decisions about routing an IP packet. The content of the route table
    is defined by the network administrator. Mistakes block
    communication.

    To understand how a route table is used is to understand
    internetworking. This understanding is necessary for the successful
    administration and maintenance of an IP network.

    The route table is best understood by first having an overview of
    routing, then learing about IP network addresses, and then looking
    at the details.


    5.1 Direct Routing

    The figure below is of a tiny internet with 3 computers: A, B, and C.
    Each computer has the same TCP/IP protocol stack as in Figure 1.
    Each computer's Ethernet interface has its own Ethernet address.
    Each computer has an IP address assigned to the IP interface by the
    network manager, who also has assigned an IP network number to the
    Ethernet.






    A B C
    | | |
    --o------o------o--
    Ethernet 1
    IP network "development"

    Figure 6. One IP Network

    When A sends an IP packet to B, the IP header contains A's IP address
    as the source IP address, and the Ethernet header contains A's
    Ethernet address as the source Ethernet address. Also, the IP header
    contains B's IP address as the destination IP address and the
    Ethernet header contains B's Ethernet address as the des

    ----------------------------------------
    |address source destination|
    ----------------------------------------
    |IP header A B |
    |Ethernet header A B |
    ----------------------------------------
    TABLE 5. Addresses in an Ethernet frame for an IP packet
    from A to B

    For this simple case, IP is overhead because the IP adds little to
    the service offered by Ethernet. However, IP does add cost: the
    extra CPU processing and network bandwidth to generate, transmit, and
    parse the IP header.

    When B's IP module receives the IP packet from A, it checks the
    destination IP address against its own, looking for a match, then it
    passes the datagram to the upper-level protocol.

    This communication between A and B uses direct routing.


    5.2 Indirect Routing

    The figure below is a more realistic view of an internet. It is
    composed of 3 Ethernets and 3 IP networks connected by an IP-router
    called computer D. Each IP network has 4 computers; each computer
    has its own IP address and Ethernet address.

    A B C ----D---- E F G
    | | | | | | | | |
    --o------o------o------o- | -o------o------o------o--
    Ethernet 1 | Ethernet 2
    IP network "development" | IP network "accounting"
    |
    |
    | H I J
    | | | |
    --o-----o------o------o--
    Ethernet 3
    IP network "factory"

    Figure 7. Three IP Networks; One internet

    Except for computer D, each computer has a TCP/IP protocol stack like
    that in Figure 1. Computer D is the IP-router; it is connected to
    all 3 networks and therefore has 3 IP addresses and 3 Ethernet
    addresses. Computer D has a TCP/IP protocol stack similar to that in
    Figure 3, except that it has 3 ARP modules and 3 Ethernet drivers
    instead of 2. Please note that computer D has only one IP module.

    The network manager has assigned a unique number, called an IP
    network number, to each of the Ethernets. The IP network numbers are
    not shown in this diagram, just the network names.

    When computer A sends an IP packet to computer B, the process is
    identical to the single network example above. Any communication
    between computers located on a single IP network matches the direct
    routing example discussed previously.

    When computer D and A communicate, it is direct communication. When
    computer D and E communicate, it is direct communication. When
    computer D and H communicate, it is direct communication. This is
    because each of these pairs of computers is on the same IP network.

    However, when computer A communicates with a computer on the far side
    of the IP-router, communication is no longer direct. A must use D to
    forward the IP packet to the next IP network. This communication is
    called "indirect".

    This routing of IP packets is done by IP modules and happens
    transparently to TCP, UDP, and the network applications.

    If A sends an IP packet to E, the source IP address and the source
    Ethernet address are A's. The destination IP address is E's, but
    because A's IP module sends the IP packet to D for forwarding, the
    destination Ethernet address is D's.

    ----------------------------------------
    |address source destination|
    ----------------------------------------
    |IP header A E |
    |Ethernet header A D |
    ----------------------------------------
    TABLE 6. Addresses in an Ethernet frame for an IP packet
    from A to E (before D)

    D's IP module receives the IP packet and upon examining the
    destination IP address, says "This is not my IP address," and sends
    the IP packet directly to E.

    ----------------------------------------
    |address source destination|
    ----------------------------------------
    |IP header A E |
    |Ethernet header D E |
    ----------------------------------------
    TABLE 7. Addresses in an Ethernet frame for an IP packet
    from A to E (after D)

    In summary, for direct communication, both the source IP address and
    the source Ethernet address is the sender's, and the destination IP
    address and the destination Ethernet addrss is the recipient's. For
    indirect communication, the IP address and Ethernet addresses do not
    pair up in this way.

    This example internet is a very simple one. Real networks are often
    complicated by many factors, resulting in multiple IP-routers and
    several types of physical networks. This example internet might have
    come about because the network manager wanted to split a large
    Ethernet in order to localize Ethernet broadcast traffic.


    5.3 IP Module Routing Rules

    This overview of routing has shown what happens, but not how it
    happens. Now let's examine the rules, or algorithm, used by the IP
    module.

    For an outgoing IP packet, entering IP from an upper layer, IP must
    decide whether to send the IP packet directly or indirectly, and IP
    must choose a lower network interface. These choices are made by
    consulting the route table.

    For an incoming IP packet, entering IP from a lower interface, IP
    must decide whether to forward the IP packet or pass it to an upper
    layer. If the IP packet is being forwarded, it is treated as an
    outgoing IP packet.

    When an incoming IP packet arrives it is never forwarded back out
    through the same network interface.

    These decisions are made before the IP packet is handed to the lower
    interface and before the ARP table is consulted.


    5.4 IP Address

    The network manager assigns IP addresses to computers according to
    the IP network to which the computer is attached. One part of a 4-
    byte IP address is the IP network number, the other part is the IP
    computer number (or host number). For the computer in table 1, with
    an IP address of 223.1.2.1, the network number is 223.1.2 and the
    host number is number 1.

    The portion of the address that is used for network number and for
    host number is defined by the upper bits in the 4-byte address. All
    example IP addresses in this tutorial are of type class C, meaning
    that the upper 3 bits indicate that 21 bits are the network number
    and 8 bits are the host number. This allows 2,097,152 class C
    networks up to 254 hosts on each network.

    The IP address space is administered by the NIC (Network Information
    Center). All internets that are connected to the single world-wide
    Internet must use network numbers assigned by the NIC. If you are
    setting up your own internet and you are not intending to connect it
    to the Internet, you should still obtain your network numbers from
    the NIC. If you pick your own number, you run the risk of confusion
    and chaos in the eventuality that your internet is connected to
    another internet.


    5.5 Names

    People refer to computers by names, not numbers. A computer called
    alpha might have the IP address of 223.1.2.1. For small networks,
    this name-to-address translation data is often kept on each computer
    in the "hosts" file. For larger networks, this translation data file
    is stored on a server and accessed across the network when needed. A
    few lines from that file might look like this:

    223.1.2.1 alpha
    223.1.2.2 beta
    223.1.2.3 gamma
    223.1.2.4 delta
    223.1.3.2 epsilon
    223.1.4.2 iota

    The IP address is the first column and the computer name is the
    second column.

    In most cases, you can install identical "hosts" files on all
    computers. You may notice that "delta" has only one entry in this
    file even though it has 3 IP addresses. Delta can be reached with
    any of its IP addresses; it does not matter which one is used. When
    delta receives an IP packet and looks at the destination address, it
    will recognize any of its own IP addresses.

    IP networks are also given names. If you have 3 IP networks, your
    "networks" file for documenting these names might look something like
    this:

    223.1.2 development
    223.1.3 accounting
    223.1.4 factory

    The IP network number is in the first column and its name is in the
    second column.

    From this example you can see that alpha is computer number 1 on the
    development network, beta is computer number 2 on the development
    network and so on. You might also say that alpha is development.1,
    Beta is development.2, and so on.

    The above hosts file is adequate for the users, but the network
    manager will probably replace the line for delta with:

    223.1.2.4 devnetrouter delta
    223.1.3.1 facnetrouter
    223.1.4.1 accnetrouter

    These three new lines for the hosts file give each of delta's IP
    addresses a meaningful name. In fact, the first IP address listed
    has 2 names; "delta" and "devnetrouter" are synonyms. In practice
    "delta" is the general-purpose name of the computer and the other 3
    names are only used when administering the IP route table.

    These files are used by network administration commands and network
    applications to provide meaningful names. They are not required for
    operation of an internet, but they do make it easier for us.


    5.6 IP Route Table

    How does IP know which lower network interface to use when sending
    out a IP packet? IP looks it up in the route table using a search
    key of the IP network number extracted from the IP destination
    address.

    The route table contains one row for each route. The primary columns
    in the route table are: IP network number, direct/indirect flag,
    router IP address, and interface number. This table is referred to
    by IP for each outgoing IP packet.

    On most computers the route table can be modified with the "route"
    command. The content of the route table is defined by the network
    manager, because the network manager assigns the IP addresses to the
    computers.


    5.7 Direct Routing Details

    To explain how it is used, let us visit in detail the routing
    situations we have reviewed previously.

    --------- ---------
    | alpha | | beta |
    | 1 | | 1 |
    --------- ---------
    | |
    --------o---------------o-
    Ethernet 1
    IP network "development"

    Figure 8. Close-up View of One IP Network

    The route table inside alpha looks like this:

    --------------------------------------------------------------
    |network direct/indirect flag router interface number|
    --------------------------------------------------------------
    |development direct 1 |
    --------------------------------------------------------------
    TABLE 8. Example Simple Route Table

    This view can be seen on some UNIX systems with the "netstat -r"
    command. With this simple network, all computers have identical
    routing tables.

    For discussion, the table is printed again without the network number
    translated to its network name.

    --------------------------------------------------------------
    |network direct/indirect flag router interface number|
    --------------------------------------------------------------
    |223.1.2 direct 1 |
    --------------------------------------------------------------
    TABLE 9. Example Simple Route Table with Numbers


    5.8 Direct Scenario

    Alpha is sending an IP packet to beta. The IP packet is in alpha's
    IP module and the destination IP address is beta or 223.1.2.2. IP
    extracts the network portion of this IP address and scans the first
    column of the table looking for a match. With this network a match
    is found on the first entry.

    The other information in this entry indicates that computers on this
    network can be reached directly through interface number 1. An ARP
    table translation is done on beta's IP address then the Ethernet
    frame is sent directly to beta via interface number 1.

    If an application tries to send data to an IP address that is not on
    the development network, IP will be unable to find a match in the
    route table. IP then discards the IP packet. Some computers provide
    a "Network not reachable" error message.


    5.9 Indirect Routing Details

    Now, let's take a closer look at the more complicated routing
    scenario that we examined previously.

    --------- --------- ---------
    | alpha | | delta | |epsilon|
    | 1 | |1 2 3| | 1 |
    --------- --------- ---------
    | | | | |
    --------o---------------o- | -o----------------o--------
    Ethernet 1 | Ethernet 2
    IP network "Development" | IP network "accounting"
    |
    | --------
    | | iota |
    | | 1 |
    | --------
    | |
    --o--------o--------
    Ethernet 3
    IP network "factory"

    Figure 9. Close-up View of Three IP Networks

    The route table inside alpha looks like this:


    ---------------------------------------------------------------------
    |network direct/indirect flag router interface number|
    ---------------------------------------------------------------------
    |development direct 1 |
    |accounting indirect devnetrouter 1 |
    |factory indirect devnetrouter 1 |
    --------------------------------------------------------------------
    TABLE 10. Alpha Route Table

    For discussion the table is printed again using numbers instead of
    names.

    --------------------------------------------------------------------
    |network direct/indirect flag router interface number|
    --------------------------------------------------------------------
    |223.1.2 direct 1 |
    |223.1.3 indirect 223.1.2.4 1 |
    |223.1.4 indirect 223.1.2.4 1 |
    --------------------------------------------------------------------
    TABLE 11. Alpha Route Table with Numbers

    The router in Alpha's route table is the IP address of delta's
    connection to the development network.


    5.10 Indirect Scenario

    Alpha is sending an IP packet to epsilon. The IP packet is in
    alpha's IP module and the destination IP address is epsilon
    (223.1.3.2). IP extracts th network portion of this IP address
    (223.1.3) and scans the first column of the table looking for a
    match. A match is found on the second entry.

    This entry indicates that computers on the 223.1.3 network can be
    reached through the IP-router devnetrouter. Alpha's IP module then
    does an ARP table translation for devnetrouter's IP address and sends
    the IP packet directly to devnetrouter through Alpha's interface
    number 1. The IP packet still contains the destination address of
    epsilon.

    The IP packet arrives at delta's development network interface and is
    passed up to delta's IP module. The destination IP address is
    examined and because it does not match any of delta's own IP
    addresses, delta decides to forward the IP packet.

    Delta's IP module extracts the network portion of the destination IP
    address (223.1.3) and scans its route table for a matching network
    field. Delta's route table looks like this:

    ----------------------------------------------------------------------
    |network direct/indirect flag router interface number|
    ----------------------------------------------------------------------
    |development direct 1 |
    |factory direct 3 |
    |accounting direct 2 |
    ----------------------------------------------------------------------
    TABLE 12. Delta's Route Table

    Below is delta's table printed again, without the translation to
    names.

    ----------------------------------------------------------------------
    |network direct/indirect flag router interface number|
    ----------------------------------------------------------------------
    |223.1.2 direct 1 |
    |223.1.3 direct 3 |
    |223.1.4 direct 2 |
    ----------------------------------------------------------------------
    TABLE 13. Delta's Route Table with Numbers

    The match is found on the second entry. IP then sends the IP packet
    directly to epsilon through interface number 3. The IP packet
    contains the IP destination address of epsilon and the Ethernet
    destination address of epsilon.

    The IP packet arrives at epsilon and is passed up to epsilon's IP
    module. The destination IP address is examined and found to match
    with epsilon's IP address, so the IP packet is passed to the upper
    protocol layer.


    5.11 Routing Summary

    When a IP packet travels through a large internet it may go through
    many IP-routers before it reaches its destination. The path it takes
    is not determined by a central source but is a result of consulting
    each of the routing tables used in the journey. Each computer
    defines only the next hop in the journey and relies on that computer
    to send the IP packet on its way.


    5.12 Managing the Routes

    Maintaining correct routing tables on all computers in a large
    internet is a difficult task; network configuration is being modified
    constantly by the network managers to meet changing needs. Mistakes
    in routing tables can block communication in ways that are
    excruciatingly tedious to diagnose.

    Keeping a simple network configuration goes a long way towards making
    a reliable internet. For instance, the most straightforward method
    of assigning IP networks to Ethernet is to assign a single IP network
    number to each Ethernet.

    Help is also available from certain protocols and network
    applications. ICMP (Internet Control Message Protocol) can report
    some routing problems. For small networks the route table is filled
    manually on each computer by the network administrator. For larger
    networks the network administrator automates this manual operation
    with a routing protocol to distribute routes throughout a network.

    When a computer is moved from one IP network to another, its IP
    address must change. When a computer is removed from an IP network
    its old address becomes invalid. These changes require frequent
    updates to the "hosts" file. This flat file can become difficult to
    maintain for even medium-size networks. The Domain Name System helps
    solve these problems.



    6. User Datagram Protocol


    UDP is one of the two main protocols to reside on top of IP. It
    offers service to the user's network applications. Example network
    applications that use UDP are: Network File System (NFS) and Simple
    Network Management Protocol (SNMP). The service is little more than
    an interface to IP.

    UDP is a connectionless datagram delivery service that does not
    guarantee delivery. UDP does not maintain an end-to-end connection
    with the remote UDP module; it merely pushes the datagram out on the
    net and accepts incoming datagrams off the net.

    UDP adds two values to what is provided by IP. One is the
    multiplexing of information between applications based on port
    number. The other is a checksum to check the integrity of the data.


    6.1 Ports

    How does a client on one computer reach the server on another?

    The path of communication between an application and UDP is through
    UDP ports. These ports are numbered, beginning with zero. An
    application that is offering service (the server) waits for messages
    to come in on a specific port dedicated to that service. The server
    waits patiently for any client to request service.

    For instance, the SNMP server, called an SNMP agent, always waits on
    port 161. There can be only one SNMP agent per computer because
    there is only one UDP port number 161. This port number is well
    known; it is a fixed number, an internet assigned number. If an SNMP
    client wants service, it sends its request to port number 161 of UDP
    on the destination computer.

    When an application sends data out through UDP it arrives at the far
    end as a single unit. For example, if an application does 5 writes
    to the UDP port, the application at the far end will do 5 reads from
    the UDP port. Also, the size of each write matches the size of each
    read.

    UDP preserves the message boundary defined by the application. It
    never joins two application messages together, or divides a single
    application message into parts.



    6.2 Checksum

    An incoming IP packet with an IP header type field indicating "UDP"
    is passed up to the UDP module by IP. When the UDP module receives
    the UDP datagram from IP it examines the UDP checksum. If the
    checksum is zero, it means that checksum was not calculated by the
    sender and can be ignored. Thus the sending computer's UDP module
    may or may not generate checksums. If Ethernet is the only network
    between the 2 UDP modules communicating, then you may not need
    checksumming. However, it is recommended that checksum generation
    always be enabled because at some point in the future a route table
    change may send the data across less reliable media.

    If the checksum is valid (or zero), the destination port number is
    examined and if an application is bound to that port, an application
    message is queued for the application to read. Otherwise the UDP
    datagram is discarded. If the incoming UDP datagrams arrive faster
    than the application can read them and if the queue fills to a
    maximum value, UDP datagrams are discarded by UDP. UDP will continue
    to discard UDP datagrams until there is space in the queue.



    7. Transmission Control Protocol


    TCP provides a different service than UDP. TCP offers a connection-
    oriented byte stream, instead of a connectionless datagram delivery
    service. TCP guarantees delivery, whereas UDP does not.

    TCP is used by network applications that require guaranteed delivery
    and cannot be bothered with doing time-outs and retransmissions. The
    two most typical network applications that use TCP are File Transfer
    Protocol (FTP) and the TELNET. Other popular TCP network
    applications include X-Window System, rcp (remote copy), and the r-
    series commands. TCP's greater capability is not without cost: it
    requires more CPU and network bandwidth. The internals of the TCP
    module are much more complicated than those in a UDP module.

    Similar to UDP, network applications connect to TCP ports. Well-
    defined port numbers are dedicated to specific applications. For
    instance, the TELNET server uses port number 23. The TELNET client
    can find the server simply by connecting to port 23 of TCP on the
    specified computer.

    When the application first starts using TCP, the TCP module on the
    client's computer and the TCP module on the server's computer start
    communicating with each other. These two end-point TCP modules
    contain state information that defines a virtual circuit. This
    virtual circuit consumes resources in both TCP end-points. The
    virtual circuit is full duplex; data can go in both directions
    simultaneously. The application writes data to the TCP port, the
    data traverses the network and is read by the application at the far
    end.

    As with all sliding window protocols, the protocol has a window size.
    The window size determines the amount of data that can be transmitted
    before an acknowledgement is required. For TCP, this amount is not a
    number of TCP segments but a number of bytes.



    8. Network Appliations


    Why do both TCP and UDP exist, instead of just one or the other?

    They supply different services. Most applications are implemented to
    use only one or the other. You, the programmer, choose the protocol
    that best meets your needs. If you need a reliable stream delivery
    service, TCP might be best. If you need a datagram service, UDP
    might be best. If you need efficiency over long-haul circuits, TCP
    might be best. If you need efficiency over fast networks with short
    latency, UDP might be best. If your needs do not fall nicely into
    these categories, then the "best" choice is unclear. However,
    applications can make up for deficiencies in the choice. For
    instance if you choose UDP and you need reliability, then the
    application must provide reliability. If you choose TCP and you need
    a record oriented service, then the application must insert markers
    in the byte stream to delimit records.

    What network aplications are available?

    There are far too many to list. The number is growing continually.
    Some of the applications have existed since the beginning of internet
    technology: TELNET and FTP. Others are relatively new: X-Windows and
    SNMP. The following is a brief description of the applications
    mentioned in this tutorial.


    8.1 TELNET

    TELNET provides a remote login capability on TCP. The operation and
    appearance is similar to keyboard dialing through a telephone switch.
    On the command line the user types "telnet delta" and receives a
    login prompt from the computer called "delta".

    TELNET works well; it is an old application and has widespread
    interoperability. Implementations of TELNET usually work between
    different operating systems. For instance, a TELNET client may be on
    VAX/VMS and the server on UNIX System V.


    8.2 FTP

    File Transfer Protocol (FTP), as old as TELNET, also uses TCP and has
    widespread interoperability. The operation and appearance is as if
    you TELNETed to the remote computer. But instead of typing your
    usual commands, you have to make do with a short list of commands for
    directory listings and the like. FTP commands allow you to copy
    files between computers.
    8.3 rsh

    Remote shell (rsh or remsh) is one of an entire family of remote UNIX
    style commands. The UNIX copy command, cp, becomes rcp. The UNIX
    "who is logged in" command, who, becomes rwho. The list continues
    and is referred to collectively to as the "r" series commands or the
    "r*" (r star) commands.

    The r* commands mainly work between UNIX systems and are designed for
    interaction between trusted hosts. Little consideration is given to
    security, but they provide a convenient user environment.

    To execute the "cc file.c" command on a remote computer called delta,
    type "rsh delta cc file.c". To copy the "file.c" file to delta, type
    "rcp file.c delta:". To login to delta, type "rlogin delta", and if
    you administered the computers in a certain wa, you will not be
    challenged with a password prompt.


    8.4 NFS

    Network File System, first developed by Sun Microsystems Inc, uses
    UDP and is excellent for mounting UNIX file systems on multiple
    computers. A diskless workstation can access its server's hard disk
    as if the disk were local to the workstation. A single disk copy of
    a database on mainframe "alpha" can also be used by mainframe "beta"
    if the database's file system is NFS mounted commands to
    use the NFS mounted disk as if it were local disk.


    8.5 SNMP

    Simple Network Management Protocol (SNMP) uses UDP and is designed
    for use by central network management stations. It is a well known
    fact that if given enough data, a network manager can detect and
    diagnose network problems. The central station uses SNMP to collect
    this data from other computers on the network. SNMP defines the
    format for the data; it is left to the central station or network
    manager to interpret the data.


    8.6 X-Window

    The X Window System uses the X Window protocol on TCP to draw windows
    on a workstation's bitmap display. X Window is much more than a
    utility for drawing windows; it is entire philosophy for designing a
    user interface.






    9. Other Information


    Much information about internet technology was not included in this
    tutorial. This section lists information that is considered the next
    level of detail for the reader who wishes to learn more.

    o administration commands: arp, route, and netstat
    o ARP: permanent entry, publish entry, time-out entry, spoofing
    o IP route table: host entry, default gateway, subnets
    o IP: time-to-live counter, fragmentation, ICMP
    o RIP, routing loops
    o Domain Name System





    There are security considerations within the TCP/IP protocol suite.
    To some people these considerations are serious problems, to others
    they are not; it depends on the user requirements.
    This tutorial does not discuss these issues, but if you want to learn
    more you should start with the topic of ARP-spoofing, then use the
    "Security Considerations" section of RFC 1122 to lead you to more
    information.

  5. #955
    Senior Member
    Join Date
    Sep 2001
    Posts
    535
    ohh man....i think this will soon touch 1000 now....welll good luck all of u..
    intruder..

  6. #956
    The Lizard King SarinMage's Avatar
    Join Date
    Jan 2002
    Location
    New York
    Posts
    562
    interesting....

    nothing doesent exist.

    if nothing existed, then we wouldent be here.

    everything is something
    everything is everything.





    ...(sorry im bord here at work)
    --------------------------
    http://www.arg-irc.com

  7. #957
    Senior Member
    Join Date
    Dec 2001
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    590

    Talking

    Just wanted to say, I installed Red Hat Linux!! YAY - I'm happy.

    Thanks to all who helped me with some difficulties.

    Greg
    \"Do you know what people are most afraid of?
    What they don\'t understand.
    When we don\'t understand, we turn to our assumptions.\"
    -- William Forrester

  8. #958
    The Lizard King SarinMage's Avatar
    Join Date
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    Location
    New York
    Posts
    562
    the mushroom gnomes.....they will eat us all
    --------------------------
    http://www.arg-irc.com

  9. #959
    Senior Member
    Join Date
    Jan 2002
    Posts
    682
    From cnn.com

    "Although the pope does not have an e-mail address.......the church is reportedly searching for a patron saint of Internet users."


    any nominations?....hehe...guessing mr.gates ain't one...al gore?...well he did invent it...so maybe...
    I used to be With IT. But then they changed what IT was. Now what I'm with isn't IT, and what's IT seems scary and weird." - Abe Simpson

  10. #960
    Senior Member
    Join Date
    Dec 2001
    Posts
    321

    Talking

    wassssssssssssssssuuuuuuuup


    myeah jsut the usual... bored @work anybody knows anything about at commands for modems ?

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