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July 24th, 2002, 08:04 PM
#1
NVidia Goes OpenSource
Here was an interesting article I ran into: http://www.theregister.co.uk/content/4/26351.html
NVidia is positioning Cg as the "C for graphics". Presumably they don't mean that language prone to pointer errors and memory allocation bugs, with a dodgy run-time library, that takes 15 years to clear an ANSI standard ... but instead is a rich, high level language that removes the need to target low-level hardware card-by-card. (That's what happens when you let marketing people loose on the metaphors).
Hm. Sounds pretty good to me, and does this mean a potential for better games for more platforms? I surely hope so.
You can download the toolkit here: http://developer.nvidia.com/view.asp?IO=cg_toolkit
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July 25th, 2002, 02:31 AM
#2
Banned
SweetAssSweet, I've been waiting and looking but had all but given up on Nvidia a few months back. I have 3 Geforce cards and am looking forward to screwing them all up.
Good post
Cachinga
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