Virtual plague spreading like wildfire in World of Warcraft
9/21/2005 4:47:00 PM, by Jeremy Reimer
Players of Blizzard's incredibly popular World of Warcraft are reporting the outbreak of a virtual plague that is spreading across major cities in the virtual land of Azeroth, infecting player characters at an alarming rate.
The trouble started when Blizzard programmers added a new instance, which is a separate area connected to the outside world that players can enter and attempt unique quests. One of these instances, Zul'Grub, contained the god of blood, Hakkar. Hakkar was a powerful foe that could cast spells of his own, including a spell called Corrupted Blood. This spell did a large amount of damage to any player within the vicinity of the casting, and the effects lingered on after the spell was over.
What happened next was something Blizzard did not expect . . .