heh image is now attached - lol soz for that >.<


hmm wonder if I could use something like :

Power (P) = 50
Angle (A) = 45
Gravity (G) = 5

B = P-G
C = A-G

then make B & C equal to P & A
and then add B & C onto characters current x + y postions

they wil start out as positive values but as am constantly taking G away from them will eventually become negative values and character will start a downward arc......would just be a matter of getting a seemingly correct value for G so that the arc falls at aprox the right time.

v_Ln