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May 30th, 2007, 04:37 AM
#14
 Originally Posted by delstar
Yeah, as said above, IPX hasn't been used in quite a while, but it is still an available option on most games. As for the no games on wireless, LAN games seem to not like it very much. They recognize the connection, and will start the game, but somewhere in the middle of the game you *will* get kicked. Online games work fine, though (this has been the case on every wireless network I've been on, which there have been more than I can count).
As for the OP's problem, setup port forwarding. Should work fine after that.
There are plenty of options available to many programs, the point is, if you have the options set up incorrectly, the correct solution is not... changing the network to accommodate for them. You can justify all you want why you prefer not to use wireless for lan games, thats just your prefernce though... again, sorry, but have you been to a lan party recently?
In my house I have 3 wireless access points. DSL/4port/wireless to a netgear 4 port switch which has 2 linksys wrt54g connecting two it (ones a wrt54gl with dd-wrt). The wrt's are both on their own subnet. Ones DMZ'ed, the others a house access point. I can set up a game server connecting to any, of the devices and hit it from any of the other ones, wired or wifi.
You can not convince me without a specific example of a modern game, that wireless connections and lan games do not mix just because of the wireless. If you can name one that won't run over wifi that does not state the fact it can not be run over wireless in the system requirements for the network. I'll go out and buy it and if I can not get the game to run over a wireless network.... I'll eat my words.
"I have died, I will die, It's alright, I don't mind"
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